Look at Me

My model is coming along quite nicely and Im up to creating the eyes. The eyes surprised me at how difficult they were to actually texture. Trying to get the right number of veins so they eyes looked real but not blood shot and getting the reflection, refraction and gloss to look as if the eyes were moist also posed a dificulty.



I'm still not happy with how the texture or more so how I have modelled the eyes. Although in this render they actually look fairly real, when they sit in my characters head they look fake. What I haven’t realised is that the iris of the eye is actually flat and not curved as I have modeled it. The eye is then sealed over with a clear outer shell called the Sclera and Cornea which covers over the whole eye and makes it round. If you look at the diagram bellow you can see what I mean. I’ll need to re-make the eyes but it will be an easy fix as these eyes are already the 3rd ones I have made and I know exactly what needs to be done. I’ll just use these eyes as placeholders for now so I can finish off the mouth (teeth and tongue), hair and skin texture.

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